Here is the short version for those who don’t have the stomach to read the whole review: loved Diablo 3 for the first couple days or so... Hated it after that. #@$^@ing Blizzard and their buggy game!
So it was a long wait for this game and massive amount of hype and expectation. I mean there are still a lot of people playing Diablo 2 and having a blast at it. I myself never made it to the fabled 99th lvl but I did get more than enough replay value out of the game. So Blizzard’s announcement that Diablo 3 was coming out was a huge deal. Especially since I used to be such a big World of Warcraft player and still go back to it on and off. I will review and get into my wow playing another time. I’m working on a guide for Guild Masters and Raid Leaders. As well as a guide for tanking and healing both 5 mans and raids. I did it all for a long time.
Anyway back to Diablo 3. I got the game the day after it came out (worked the first day) and sat down to play it right when I got home. I had a bag of snacks and caffeinated drinks; in other words I was as ready as any gamer could be to sit and play til my feet got swollen and or I passed out in my chair. There was the inevitable wait for the game to load which was expected. Then when I finally log into the game... servers are down. WTF?!?! I just spent $60 on this SINGLE PLAYER game and I have to rely on Blizz servers being up in order to play? Boo! I will admit the co-op play is fun but it is a pale copy of everything they have done in WoW. I might as well play my Warrior/Tank of Priest/Heals and run Dragon Soul for the 300th time.
I luck out though. Fifteen agonizing minutes later the servers come back up and I am rolling my Barb and tearing through the game. Literally flying through it, and I was exploring every map too. I beat the game so fast my head was spinning. “Ok Brendan,” I thought to myself, “There will be lots of replay value here. Just like Diablo 2. Plus Inferno is supposed to be impossible. It will take months and months for people to storm through Inferno.” Boy was I wrong. After I beat the game I went online and started watching “Method-EU” and “Athene” videos. Those dudes were already working on Inferno and they ended up beating it in days (random wizard dude beat Diablo-Inferno solo before them all)! True they used lots of exploits and cheats to break the game, but thats what they do. It’s what Blizz should have expected Athene and those other leet gamers to do. They proved the game wasn’t tested properly. I got to lvl 30 or so with the Barb then I rolled a wizard and had a lot more fun. Sadly ranged>melee. I got to lvl 54 on my wizard before becoming totally burnt out and frustrated with the game. Lack of drops, need to buy gear on Auction House (AH), lack of cool looking gear (yea I care about that, sue me) and poor writing among other things, all added up to me quitting.
All those players who used the exploits on chests and whatnot started selling gear on the AH Blizz set up. I don’t want to get started on the AH, I have a lot of opinions on how it’s destroyed the replay value of Diablo (no grinding gear now, just grind gold!). All of this a precursor to their real money making scheme Real Money Auction House. I have so much hate for this. :/
So to sum up: I loved Diablo (when the servers were up) and then quickly got burnt out and frustrated with the game.
If you are looking for replay value I don’t recommend Diablo. Wait for Guild Wars 2, Mists of Pandaria (WoW) or something else along those lines. If you’re looking to play a fun diablo game with good graphics for a hundred hours or so, while you wait for something better, then by all means purchase the game.
6 out of 10
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